Rusty Machines and Fairy Tales: Why the Twenty–First Century Needs Videogames

Ian Bogost

Tuesday, 27 Sep 2011 at 6:00 pm – Alliant Energy-Lee Liu Auditorium, Howe Hall

Ian Bogost is an award-winning videogame designer and media philosopher. He is a professor and director of graduate studies in digital media at the Georgia Institute of Technology and a founding partner at Persuasive Games, LLC. His research and writing considers videogames as an expressive medium, and his creative practice focuses on political games and art games. His videogames cover topics as varied as airport security, disaffected workers, the petroleum industry, suburban errands, and tort reform. His most recent game, A Slow Year, a collection of game poems for Atari, won the Vanguard and Virtuoso awards at the 2010 Indiecade Festival. Bogost is author or coauthor of seven books, including the forthcoming How To Do Things with Videogames. Part of the Technology, Globalization, and Culture Series.

Cosponsored By:
  • College of Engineering
  • College of Liberal Arts & Sciences
  • Committee on Lectures (funded by Student Government)

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